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It just doesn't seem cost effective and it would likely just limit my workflow in other ways. Things like Audacity aren't fit for the task and I'm not keen on switching to Mac. Trying to do any kind of bulk work in a host doesn't make sense for most of the tasks I usually do in Sound forge. Also, the loop editing has gotten kind of gimpy since version 9 came out, so I still use 8 for loop construction. Obviously that's sort of apples and oranges, but I wouldn't mind having a little more control over your workspace. You also can't really cusomize your workspace or toolset like you're usually able to with other kinds of tools (like Maya). and replacing it will not correct the problems, nor will it turn the microphone. What I don't like about Sound Forge is it's frequent instability under heavy load, tendency to crash (especially when saving files), occasional sketchy performance with some newer CPU/memory intensive plugins like Altiverb, and the Batch Converter's inability to do macros, effect chains with automation, certain processes or marker/region processes. U87 cells were radiated at 0 or 6 Gy and then seeded at 1 × 10 4 /ml. Indoor features unprecedented sound quality, flexibility and ease of operation, AAX DSP support, click. I'm pretty sure Audition can't say the same, ironically enough. Indoor is our flagship convolution reverb for Audio Post. Also, the ability to quickly work through hundreds of audio files at onces is vital. I love the current version of Sound Forge for all of it's tools and features, keyboard short-cutting, deep feature set and overall performance. I've been using it for about 10 years, although I tried Wavelab for a year back in version 3 when Sound Forge 5/6 sucked really hard.
#Altiverb 6 sound forge problem full
Basically, a professional tool with a full feature set. Are there any decent alternatives to Sound forge on the PC for serious audio work? I'm talking about music mastering, post-production, voice over editing, sound design, multiplex audio editing, etc.
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